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Cloudflash

 
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August 19th, 2016, 9:10 pm

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Discuss, comment on, and review Cloudflash itself and its content.

Subforums: Movies, Games, Comics, Submit, Requests

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October 6th, 2015, 5:13 pm

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General

 
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Talk about pretty much anything (that doesn't specifically fit into a different section).

Subforums: Non-Dairy Zone, Nightmares & Dreams

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August 17th, 2016, 8:39 pm

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Polls - for those odd occasions when you want opinions converted to statistics. The official "Weekly Poll" is missing in action, but feel free to create one yourself every Monday.

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April 27th, 2016, 8:30 am

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No unread posts The Outside World

There are things outside of Cloudflash that sometimes warrant attention. This is the place and the time is now! Delve deep into the depths of things like movies, games, anime, TV shows, music, magazines, other websites, etc.

Subforum: Multiplayer Online Games

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January 28th, 2016, 4:44 am

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No unread posts Creativity Closet

"Creativity Corners" are so cliche... Anyhow, you can discuss and share your art, writing, music, Flash projects, or pretty much anything else you've put some effort into creating (or related things).

Subforum: Programmer's Hell

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May 7th, 2016, 10:20 pm

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No unread posts Introductions

Lost? Confused? Just want to introduce yourself? Then click here for a newb-friendly section.

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July 30th, 2016, 8:42 am

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Gandalf Stats Omlime

Subforum: Hidden Agendas

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August 23rd, 2016, 11:16 am

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Cloudflash forum - your #1 source for nothing • chatbox
« Today, 7:26 am »   with what?
« Today, 7:12 am »   jasz, progress?
« Yesterday, 4:12 pm »   oo
« Yesterday, 7:16 am »   really fast byte io streams using selectors.( for tiles and sockets/
« August 25th, 2016, 10:00 pm »   ;)
« August 25th, 2016, 9:30 pm »   thats a lot for me to take in
« August 25th, 2016, 9:10 pm »   what else does nio offer?
« August 25th, 2016, 9:10 pm »   non-blocking socket is pretty useful, I've actually used some from some other libraries b4 -- they're soooper nice <3
« August 25th, 2016, 8:44 pm »   The gameserver uses nio for scalibility.
« August 25th, 2016, 8:43 pm »   Oh yeah Honor http://www.java2s.com/Tutorials/Java/Ja ... Socket.htm
« August 25th, 2016, 8:43 pm »   Clients can connect to the remote machine to view it's screen and make edits etc. Technically the server is only made for 1-1 connections though.
« August 25th, 2016, 8:42 pm »   The remote machine hosts the server.
« August 25th, 2016, 8:42 pm »   No.
« August 25th, 2016, 8:23 pm »   ??
« August 25th, 2016, 8:22 pm »   wait, you're sending the screenshot of the clients computer, back to the client.
« August 25th, 2016, 7:23 pm »   not file* screenshot of their computer screen.
« August 25th, 2016, 7:23 pm »   I can send a full non corrupt file to the client and display it on their screen. It updates every 2 seconds.
« August 25th, 2016, 7:22 pm »   Anyway I fixed it all.
« August 25th, 2016, 5:42 pm »   back to work
« August 25th, 2016, 5:41 pm »   For fun.
« August 25th, 2016, 5:41 pm »   why do you need to do that?
« August 25th, 2016, 5:39 pm »   Honor kill me.
« August 25th, 2016, 5:33 pm »   olol
« August 25th, 2016, 4:13 pm »   *I'm developing a remote desktop program*
« August 25th, 2016, 4:12 pm »   I think I'm not reading all the bytes properly.
« August 25th, 2016, 4:12 pm »   Sooo I can't send a 200KB image file over a socket..
« August 25th, 2016, 7:32 am »   I have Stockholm syndrome for java.
« August 25th, 2016, 7:32 am »   I hate java. It's like a son I never wanted.(??)
« August 25th, 2016, 7:31 am »   you're right.
« August 25th, 2016, 7:29 am »   and i would assume that java programmers love anything not java.
« August 25th, 2016, 7:22 am »   do you need to?
« August 25th, 2016, 6:37 am »   it seems java programmers love it.
« August 25th, 2016, 6:37 am »   kaly should I learn Go?
« August 25th, 2016, 6:35 am »   http://akiod.net/images/mmo/danturd02.png
« August 25th, 2016, 2:37 am »   im confident that our opinions on java over c++ are the same
« August 25th, 2016, 2:29 am »   jaszar if you're ever stuck, or needing an opinion you can always ask
« August 25th, 2016, 2:29 am »   sounds awesome :D keep up the good work
« August 25th, 2016, 1:49 am »   and in kaly's opinion: no. but we can tall about that over wine and cavier
« August 25th, 2016, 1:46 am »   n8 is helping toss some ideas around, we help each other develop half-baked ideas into cool stuff
« August 25th, 2016, 1:46 am »   to sum it up: online networking stuff is functional to some extent, in-game chat works, several different types of graphics have been implemented (e.g. floors, walls, objects), and the walking animations are being smoothed out (both graphically and coded)
« August 25th, 2016, 1:43 am »   wel
« August 25th, 2016, 1:40 am »   I see scuba's getting involved, am curious
« August 25th, 2016, 1:40 am »   Where are you guys at :D?
« August 25th, 2016, 1:40 am »   I've been out of the CF loop for a while. You guys getting far in the java game?
« August 25th, 2016, 1:39 am »   aw, wellplayed sir wellplayed
« August 25th, 2016, 12:36 am »   meanwhile, I start making some front view clothing. No more nude dudes, sry Honor
« August 25th, 2016, 12:35 am »   I feel like my walking animation is flawed (the back view in particular), but I can't quite put my finger on the problem
« August 25th, 2016, 12:34 am »   Kaly prefers to exist in a way in which nobody realizes he exists at all
« August 24th, 2016, 10:57 pm »   thats not good
« August 24th, 2016, 9:48 pm »   nude post? pls send
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